約 4,725,259 件
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Update log 取得中です。
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韓国Update情報 韓国アップデート情報(機械翻訳済み) 本サーバーとテストサーバーのVersionが同じ場合には並んでいる状況です 【重要】 この情報ははあくまでも韓国での状況です。 同じものが日本に来るとは限りません。 また、翻訳は機械任せのため「読みにくい」「誤字がある等」の苦情は受け付けません。 ここは気が付いた人が更新しているため遅れていた場合には編集してください。 現在のVer4.18 韓国 本サーバーアップデート情報 現在のVer4.18 韓国 テストサーバーアップデート情報 韓国 - 本サーバーアップデート情報 韓国 - テストサーバーアップデート情報 ↑の過去ログ ↑の過去ログ
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PSP UPDATEなどの配布
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FIFA 17 TITLE UPDATE 1 FIFA 17 TITLE UPDATE 2 FIFA 17 TITLE UPDATE 3 FIFA 17 TITLE UPDATE 4 FIFA 17 TITLE UPDATE 1 http //fifaforums.easports.com/en/discussion/191937/fifa-17-title-update-1 Rob 1205 POSTS COMMUNITY MANAGER OCTOBER 14, 2016 1 25AM EDITED OCTOBER 14 Hey FIFA Fans, The first title update for FIFA 17 is now available on PC. PlayStation 4 and Xbox One are due at a later date. For updates on when it’s live for your platform please follow @EASPORTSFIFA on Twitter. Within this update we have the new components for the 2016/17 Premier League broadcast package which you can see below in action vxur6xoyvbe8.gif Addressed the following in gameplay A situation where cancel was unresponsive after requesting a clearance. A rare situation where the penalty shootout should have ended earlier. Increased the CPU AI tendency to attack directly. An issue where players sometimes overrun the ball after a skill move. Increased the chance of error from ground crosses (triple tap). Improvements to ball physics where shots off the goal posts lose too much speed. Goalkeeper positioning for corner kicks. Improvements made to player switching from corners and free kicks. An issue where the player would control the ball instead of attempting a clearance. Improvements to contested headers logic from corner kicks. General fixes for player controlled celebrations. Cut scene for contentious fouls can now be skipped. Improved the general responsiveness of shooting. Minor improvement to passing responsiveness when the ball is in the air. In Pro Clubs, we Increased experience required for the higher overall ratings in Pro Clubs. * Addressed an issue where a player s customised facial features did not display properly in game. In Ultimate Team FUT Single Player difficulty no longer defaults to your CPU setting. Addressed an issue where the player is forced to substitute an injured player in FUT online matches. Corrected the shooting and crossing text in custom tactics In Career mode, we Addressed a situation where the CPU AI would frequently leave star players on the bench. Visual changes include Added new components of the 2016/17 Premier League broadcast package. Updated team kits, banners and flags for Velez Sarsfield and Tigre. The goalkeeper now correctly celebrates after catching the final penalty in a shootout. Addressed an issue where the selected kit isn t the one used in-game. Addressed frame-rate issue during pre-match skill game. Addressed an issue where the fog from a player s breath was detached from their position. General overlay fixes. As a result of the change to Pro Clubs, some of you may find you’re a lower OVR than before the update. This is intentional and you haven’t lost any of your progress. Thanks to those who’ve provided constructive feedback on Twitter, Facebook, and the EA Forums. Throughout the course of the FIFA 17 season we’ll provide you with more information and updates if and when they become available. Post edited by Alex on October 14 FIFA 17 TITLE UPDATE 2 https //fifaforums.easports.com/en/discussion/203326/fifa-17-title-update-2 Rob 1207 POSTS COMMUNITY MANAGER NOVEMBER 8, 2016 5 31PM EDITED NOVEMBER 10 Hey FIFA Fans, The second title update for FIFA 17 is now available on PC, with PlayStation 4 and Xbox One following next week. This update addresses the following changes. Visual / Presentation changes Several new or updated player faces rendered for accurate character likeness. General overlay adjustments. Addressed an issue where the selected kit isn t the one used in-game. Addressed frame-rate issue during pre-match skill game. Spanish crowds now use the authentic audio when reacting to a goal. Black custom kits no longer clash with referee kits. Addressed the following in Pro Clubs The flair trait is now available for all Pros. Carrying over your Virtual Pro from FIFA 16 now correctly unlocks all passive traits. An issue where players could receive excessive skill points. In The Journey Localized audio and character speech for the following German, French, Italian, Spanish, and Mexican Spanish. Various presentation improvements. Addressed the following in FIFA Ultimate Team General stability fixes in FIFA Ultimate Team and other online game modes. Thanks to those who’ve provided feedback on Twitter, Facebook, and the EA Forums. Throughout the course of the FIFA 17 season we’ll provide you with more information and updates if and when they become available. Post edited by Rob on November 10 FIFA 17 TITLE UPDATE 3 https //fifaforums.easports.com/en/discussion/210053/new-patch-fifa-17-title-update-3-explanation-inside GoldenBallz 260 POSTS SUNDAY LEAGUE HERO NOVEMBER 23, 2016 12 37PM EDITED NOVEMBER 2016 Hello Fifa fans, The third title update for Fifa 17 is now available for Xbox One. Playstation 4 and PC to follow shortly. This update includes new content More FIFA aids implemented to help assist the free trial comers and convince them to buy the game Attempt at fixing kit selection but don t get your hopes up. This update includes general stability improvements to Park The Bus allowing the AI to field all 11 men in front of goal making it virtually impossible to concede a goal. AI improved to auto pass/shoot the ball randomly in order to break up play. Improved positioning of refs so that refs can further assist in tackling for the opposition. Stability improvements to keep lag and button delay. We have also implemented further patches but thats not for you to know. Play On. THE FIFA TEAM FIFA 17 TITLE UPDATE 4 https //fifaforums.easports.com/en/discussion/232862/fifa-17-title-update-4 Rob 1215 POSTS ADMINISTRATOR JANUARY 11, 2017 8 56PM EDITED JANUARY 18 Hey FIFA Fans, The fourth title update for FIFA 17 is now available on PC and soon available on PlayStation 4 and Xbox One. Details on other platforms will be provided as it becomes available. Addressed the following in FIFA Ultimate team Displaying correct kit on the player in the kit select screen. Players will no longer be able to set custom player positions in Team Management during gameplay. An issue in Squad Building Challenges where switching a higher rated player with a lower rated player resulted in the overall squad rating going up. Removed Est. Date, Crest and Squad Name from the FUT Champions matchup screen. Changed the latency bar graphic to give more detail on connection quality. Addressed the following in Career Mode An issue where the current weekly wages from the budget tab do not properly reflect the actual weekly wages. Visual / Presentation changes Improved camera selection for slow motion goal replays. Addressed EATV buffering. Addressed audio balance of French commentators. Gameplay commentator language for The Journey now defaults to language selected in Game Settings. Addressed the following in gameplay Adjusted the defensive line position for low pressure tactics. Addressed an issue where a pass was made without a button press. Thanks to those who’ve provided feedback on Twitter, Facebook, and the EA Forums. Throughout the course of the FIFA 17 season we’ll provide you with more information and updates if and when they become available.
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FIFA 16 game updates Review this list for improved game features and fixed issues. December 10, 2015 November 26, 2015 November 5, 2015 October 6, 2015 December 10, 2015 Source https //fifaforums.easports.com/en/discussion/119963/fifa-16-title-update-5 Hello FIFA Fans, We know there are millions of you enjoying FIFA 16. We also know there are some things in gameplay that you’d like to see changed, improved, or tuned for the rest of the season. We are committed to making FIFA 16 a fun experience for all of you, so we have taken all of your feedback and prioritized it in four key areas where you told us you want to see improvements Penalties and referee decisions Passing Defensive pressure Player positioning So we’re announcing and deploying a number of changes to make FIFA 16 more balanced and responsive in gameplay. These are on top of tuning to passing in the last update. This latest title update is now available on PC (we will have news on the timing of a similar update on Xbox One and PS4 at a later date) Improvements to the Rules and Physics systems to have better referee decisions and help address penalty decisions. Behavioural changes in ‘Secondary Contain’ and ‘Interceptions’ to help balance high pressure situations. Improvements in how quickly fatigue effects occur for players using ‘Aggressive Interceptions’ and ‘Secondary Contain’. This could in turn have an impact on your ability to apply high pressure as the game progresses and your players become increasingly fatigued. Instances where no auto tackle was launched when defenders were positioned properly. Improvements in the positioning system to allow for better attacking runs and support. In addition to the above, minor changes have been made to attribute boosts provided by Chemistry in FIFA Ultimate Team, which affects passing, interceptions, and long shots. Thank you for your insights and comments that are helping us make the game fun for everyone! We’ll continue to provide you with more information and updates as the season rolls on. Play on! November 26, 2015 Source https //fifaforums.easports.com/en/discussion/115937/fifa-16-title-update-4-pc Hello FIFA fans, The fourth title update for FIFA 16 is now available for PC. The title update will be available for PS4/XB1 at a later date. This update includes the following items in FIFA Ultimate Team The ability to quickly change price values when listing items on the transfer market. Adjusted the likelihood of foggy weather during online matches. Added the ability to search your club items by Nationality. This update includes the following improvements to gameplay Improved through ball accuracy when close to the sideline. Improved pass receiver selection. Improvements made to balance sprinting dribble turns. In addition to the above, the update addresses a crash when unsuspending online games. Thank you to all FIFA fans who continue to provide their constructive feedback on Twitter, Facebook, and the EA Forums. Throughout the course of the FIFA 16 season we’ll provide you with more information and updates if and when they become available. The FIFA Team November 5, 2015 Source https //help.ea.com/en/article/fifa-16-game-updates/ The third game update for FIFA 16 is now available for PC. This update includes new content Star heads for some players, many from the newly promoted Barclays Premier League teams this season. New third kits added for Roma, Barcelona, and Inter Milan. The update includes general stability improvements and addresses the following items identified by the community and the FIFA team Improved online matchmaking. Fixed team celebrating a goal at the wrong moment. Addressed an exploit to win/loss record in FIFA Online Seasons. Correct country flags appear in FIFA Pro Clubs. Fixed Pro Club accomplishments resetting for a small number of users. Fixed an issue on the PS4™ system that caused screen size changes to not save correctly. The update also addresses the following FUT items Updated the default value assigned to the Buy Now option to the max value when listing an item for sale on the Transfer Market. Improved Compare Price when used on consumable items. Fixed an issue where Goalkeeper was the default selection for all Player Roles. Fixed an issue in settings where the image of the ball didn’t match the selected ball. Fixed an issue that caused a shared Concept Squad to be displayed as a playable squad in the EA Sports Football Club news feed. Fixed an issue with the use of historical kits by your opponent in Play a Friend’s Squad. We re committed to improving the FIFA 16 experience and regular feedback from you helps us to make the game fair, fun, and secure for all fans. Stay in the conversation on Twitter, Facebook, and the EA Forums. October 6, 2015 Source https //help.ea.com/en/article/fifa-16-game-updates/ The second game update for FIFA 16 is now available for PC, PlayStation 4, and Xbox One. The update includes general stability improvements and addresses the following items identified by the community and the FIFA team Optimized goalkeeper rushing, AI, and positioning. Improved player wage accuracy in Career Mode. Addressed referee/kit clashes. Addressed an exploit in Virtual Pro leaderboards. Addressed a shot missing the top corner and still being called a goal. FIFA Trainer button tuning. Player clipping during intro sequence in certain stadiums. The update also addresses the following FUT items EA SPORTS Football Club shared squads not showing players in FIFA menus. Relisting Transfer List items not retaining previous price settings. Error message when attempting to apply a contract consumable. Away crowd wearing incorrect kit. Some returning users experiencing an issue when naming their club. Controller disconnecting in FUT modes. We re committed to improving the FIFA 16 experience and regular feedback from you helps us to make the game fair, fun, and secure for all fans. Stay in the conversation on Twitter, Facebook, and the EA Forums.
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FIFA 18 TITLE UPDATE 2018/8/2 FIFA 18 TITLE UPDATE 2018/5/29 FIFA 18 TITLE UPDATE 2018/3/26 FIFA 18 TITLE UPDATE 2018/3/13 FIFA 18 TITLE UPDATE 2018/2/20 FIFA 18 TITLE UPDATE 2018/1/23 FIFA 18 TITLE UPDATE 2017/11/30 FIFA 18 TITLE UPDATE 2017/11/23 FIFA 18 TITLE UPDATE 2017/11/14 FIFA 18 TITLE UPDATE 2017/10/25 FIFA 18 TITLE UPDATE 2017/10/07 FIFA 18 TITLE UPDATE 2017/10/03 FIFA 18 TITLE UPDATE 2018/8/2 The latest title update for FIFA 18 is now available. This update includes the following Made the following changes in Language Selection Players will no longer be able to select a language when launching the game. The language used will be the language currently selected in Origin.Players can change this language within the Origin client. Made the following changes in FIFA World Cup™ Changes made to the team sheets in the FIFA World Cup™ Online Tournament will now save and persist between boot sessions.Changes will be saved to a file called WC Online Squad Customisations. Removed the Cup window in the FIFA World Cup™ Online Tournament. This means that the FIFA World Cup™ Online Tournament will no longer reset each week. Addressed the following issues in FIFA World Cup™ The Customize Controls and Game Settings tiles now work correctly with the settings defined in the Accessibility Settings screen. Rarely the game would crash when attempting to rapidly progress through the FIFA World Cup™ Online Friendlies match flow. Addressed the following issues in FIFA World Cup™ Ultimate Team A crash during the FIFA World Cup™ Ultimate Team club creation flow for some players.This crash would occur if the player selected a language when launching the game that did not match the default language selected in Origin. Toggling between the two teams on the Player Ratings screen in the Pause Menu would sometimes cause the player heads to change size. Accepting a game invite to another mode within FIFA, while in the FIFA World Cup™ Ultimate Team menus, was causing some visual corruption until the game was shut down and restarted. Players sometimes getting an error message following the completion of the group stage of the FIFA World Cup™ Ultimate Team Online Tournament. The Swap With Duplicate option was not properly displaying on a Player Item in Duplicate Storage if you had just sent another version of that Player Item to your Club. Players getting an error message when attempting to send a duplicate Player Item to their Duplicate Storage after they have swapped that Item with an item in their Active Squad. The latency bars were not properly displaying the latency to the server in the FIFA World Cup™ Ultimate Team Online Tournament mode. Addressed the following issues in FIFA Ultimate Team Rarely the game would crash after entering and exiting FIFA Ultimate Team numerous times. Addressed the following issues in Career Mode A crash when searching for a player that you had previously scouted on a different team if that player had been fully scouted by your 6th hired scout. Addressed the following issues in Gameplay Rarely the game would crash if you suspended and resumed the game while in the Instant Replay screens. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2018/5/29 https //fifaforums.easports.com/en/discussion/394276/fifa-title-update-29th-may Hey FIFA Fans, The latest title update for FIFA 18 is now available. This update includes the following The FIFA World Cup™ comes to FIFA 18! Access the FIFA World Cup™ features from the FIFA HUB. Find all the information about what s new here - https //www.easports.com/fifa/2018-fifa-world-cup-update Addressed the following issues in Online When a Virtual Pro has hit the XP Growth Cap for an attribute, it will now correctly display that it has reached the max on the Overall Progress screen following a Pro Clubs Drop In, League or Cup Match.Previously, Virtual Pros that had hit the XP Growth Cap for an attribute were still being shown as having earned progression for that attribute on the --Overall Progress screen following a Pro Clubs Drop In, League or Cup Match. When this happened, it had appeared as if the Virtual Pro was earning progression that was then no longer present upon returning to the Pro Clubs menus. For more details on how Virtual Pro progression in Pro Clubs works, check out a guide here - https //fifaforums.easports.com/en/discussion/369615/pro-clubs-virtual-pro-progression-guide Made the following changes in Presentation / Visuals Changes to the Sevilla kits displayed in game. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2018/3/26 https //fifaforums.easports.com/en/discussion/379628/fifa-title-update-26th-march Hey FIFA Fans, The latest title update for FIFA 18 is now available for PC, XB1 and PS4. This update includes the following Addressed the following issues in FIFA Ultimate team FUT Champions Channel replays, for matches that ended early and resulted in a DNF, were sometimes incorrectly displaying which player received the loss.This was purely a visual issue on the FUT Champions Channel screens, and had no bearing on the results of the actual match. The goals were visually missing from the pitch if the Net Shaping settings had been changed to something different than those used by the player s active Stadium. The Camera Target buttons, displayed when watching a FUT Champions Channel replay, were displaying as controller buttons when using a keyboard. The Toggle Tabs buttons, displayed on the FUT New Items screen, were displaying as controller buttons when using a keyboard.They are now also clickable when using a mouse. Made the following changes in Audio / Visual / Presentation Changes to the Arsenal Tula banners displayed in game. Changes to the Club America kits, crests and banners displayed in game. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2018/3/13 https //fifaforums.easports.com/en/discussion/375842/fifa-title-update-pc-13th-march Hey FIFA Fans, The latest title update for FIFA 18 is now available on PC, XB1 and PS4. This update includes the following Made the following changes in FIFA Ultimate team Matches that ended early will, in most cases, now be available for viewing in FUT Champions Channel.Matches that end early due to a loss of connection by the home team will not be viewable. Addressed the following issues in FIFA Ultimate team Custom kit numbers will no longer change after swapping players around in your squad. Players will now always see their team on the left in the pre-match Team Management screens when playing a FUT Champions Weekend League match. In FUT Champions Channel, the introduction of the Orbit camera in a previous update had inadvertently removed the slow (0.5x) playback speed. This has been added back as a playback option. The Match Preview screen for FUT Champions Weekend League matches was sometimes showing the status of your opponent as blank instead of Making Changes . When an action shot on a player item fails to load, it will now properly default to the player s 2D portrait. The wrong text was being highlighted in red, on player items, when a squad did not meet the requirements for the FUT Champions Daily Knockout Tournament due to either League or Nationality requirements. Made the following changes in Online A Pro Clubs Friendlies match that is tied at the end of full time will now progress into extra time (silver goal) and, if needed, penalties. Addressed the following issues in Online The on-screen pause button, when enabled through the Accessibility settings, was not working in Pro Clubs matches. Made the following changes in Audio / Visual / Presentation Updates to the Catfish and the Bottlemen kit in FUT. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2018/2/20 https //fifaforums.easports.com/en/discussion/369307/fifa-title-update-20th-february Hey FIFA Fans, The latest title update for FIFA 18 is now available on PC. This update includes the following Made the following changes to settings The addition of an Accessibility Settings screen. This is available in the Main Menu on the Customize tab by selecting the Settings tile. This adds the following new settings The ability for players to remove the need to use the right stick within the game menus, allowing for navigation with the left stick only when using a controller. The ability for players to remove the need to use the left and right trigger / left and right bumper buttons within the game menus, allowing for players to scroll up to the top of the menu and cycle through them with the left stick when using a controller.This change will impact the Game Settings and Controller Settings screens only. The ability to add an on-screen, and clickable, ESC button during gameplay to allow for opening the Pause Menu using the mouse only. The ability to increase the size of the clickable buttons within the game menus when using a mouse. Addressed the following issues in all screens Pressing the D-pad, when using a controller, would occasionally not register. Made the following changes in FIFA Ultimate team In FUT Champions Weekend League, on the Match Preview screen, you will no longer see the status of your opponent update between "Making Changes" and "Ready", it will always display as "Making Changes". There is a known issue with this change that sometimes results in the status for your opponent showing as blank, it will be addressed in a future update. Selecting the difficulty of a match in FUT Squad Battles will no longer cause the player s default match difficulty setting outside of FUT Squad Battles to be changed. In the preview panel for a FUT Champions Channel replay, the match records displayed for the participating players will now reflect their record when that match took place instead of their current record. Addressed the following issues in FIFA Ultimate team German and Polish text overlapping the button icons on the controls panel in FUT Champions Channel. Player Contracts and Manager Contracts were incorrectly capitalized in the search filter options of the FUT Transfer Market. Made the following changes in Audio / Visual / Presentation Updates to the 2D portraits for 970 players. Added 2d portraits for 342 players that previously had a silhouette. Addressed the following issues in Audio / Visual / Presentation Post goal commentary saying that a defender deflected the ball on goal, when it was actually the keeper that touched the ball before it went into the net, when using Arabic, German, Dutch, Spanish, French, Italian, Mexican Spanish, Polish, Russian or Japanese commentary. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2018/1/23 https //fifaforums.easports.com/en/discussion/359848/fifa-title-update-23rd-january Hey FIFA Fans, The latest title update for FIFA 18 is now available for PC. This update includes the following Made the following changes in Gameplay After kickoff, the defending team will be more compact in defense.Their attacking players will be less aggressive in pushing up the field. Their defensive players will close the space between them and their attacking players to reduce the gap and limit the attacking team’s space. Addressed the following issues in Gameplay Goalkeepers unnecessarily clearing the ball when it was passed to them in certain situations. Made the following changes in FIFA Ultimate team The following changes have been made for all FUT Champions Weekend League matches All matches will now take place in the FeWC Stadium, with the Time Of Day always set to Night and Weather always set to clear. The Pre-Match screens will no longer display which team is the Home team or Away team; instead, players will always see their team on the left side of the screen, with their opponent s team displaying on the right side. You will no longer see your opponent s kits in either gameplay or the Pre-Match screens; instead, you will see your opponent wearing your unselected Active Kit.For example, if you choose to play the match in your Home kit, you will see your opponent play the match in your Away kit. The Kit Selection and Match Preview screens have been updated as a result of this change. The Orbit Camera can now be used when watching FUT champions channel replays. Addressed the following issues in FIFA Ultimate team The Player Fitness and Squad Fitness search filters on the FUT Transfer Market not returning the correct items. The Player Contract and Manager Contract search filters on the FUT Transfer Market not returning the correct items. The Specialties displayed for some inform players, in the Team Management screens of a FUT Online Match, were incorrect.This was a visual issue only with no impact on gameplay. Made the following changes in Online Modes Updated the colors used for the Connection Quality Bars in all Online modes, including in FUT.5, 4 and 3 bars are green. 2 bars is yellow. 1 bar is red. Addressed the following issues in Online Modes A player’s Pro Clubs Virtual Pro having incorrect attributes if it was created when the player is not connected to the servers. Made the following changes in Audio / Visual / Presentation Updates to a number of kits. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2017/11/30 https //fifaforums.easports.com/en/discussion/339309/fifa-title-update-30th-november Hey FIFA Fans, The latest title update for FIFA 18 is now available for PC. This update includes the following changes Addressed the following issues in Gameplay A freeze happening, in some situations, during the goal celebration for a goal that was scored by the goalkeeper. The goal celebration being skipped, in some situations, after a goal was scored by the goalkeeper. Holding the sprint button will once again cause a goalkeeper to get up quickly if he is on the ground while holding the ball. The player sometimes being in control of the wrong player in a Skill Game. Stringing the juggle skill move together multiple times in the Practice Arena could cause your player to disappear. Updated the default FIFA Trainer settings for the Intro Match to show both Movement and Mechanics instead of just Movement. Addressed the following issues in Online Modes Captains, or players that had just transferred captaincy to another player, getting disconnected or crashing after inviting another club to a match in Pro Clubs Friendlies in some situations. Made the following changes in FIFA Ultimate team Added the ability to watch FUT Champions Channel replays in a slower (0.5x) playback speed.When toggling the playback speed of the replay, it cycles through Normal -- Fast -- Slow. Removed the Single Player Camera from the list of available camera angles in FUT Champions Channel. Removed the non-functional Restart button in the FUT Champions Channel Pause Menu. Renamed the FIWC Stadium item to FeWC Stadium. Addressed the following issues in FIFA Ultimate team FUT Squads that had default tactics values that were incorrectly set to over 100 have been reset to the normal default values. A visual issue where sometimes the kit that a player selected to play with would not be the kit that their opponent would see them playing with in -FUT Online modes. The FUT Squad Battles Featured Squad image not loading properly after rapidly transitioning through screens. The Pause Menu countdown timer sometimes displaying throughout a FUT Champions Channel replay. The scrolling team lineup list sometimes displaying at the start of a FUT Champions Channel replay. The penalty shootout tutorial sometimes displaying during a penalty shootout in a FUT Champions Channel replay. Addressed the following issues in Audio / Visual / Presentation Updates to the 2D portraits for some players. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2017/11/23 https //fifaforums.easports.com/en/discussion/336735/fifa-title-update-pc Hey FIFA Fans, The latest title update for FIFA 18 is now available for PC. This update includes the following changes Addressed the following issues in Gameplay Incorrect penalty calls where a defender legally wins a header but also collides with an attacking player. Goalkeepers staying on the ground too long, not attempting to gather the ball, when the ball was within reach after a save. Goalkeepers sometimes not going for the ball after a back pass.This issue would occur more often if using manual passing. Addressed the following issues in FIFA Ultimate team Players getting a message that there are no attempts remaining in the current Daily Knockout Tournament when their final attempt is still active. The game freezing when quickly selecting an opponent in Squad Battles immediately after getting to the Opponent Selection screen. Corrected some of the text for the squad requirements in FUT Champions. A visual issue with an incorrect overall player rating showing in the Player Performance screen of the Pause Menu in certain situations. Made the following changes in Online Modes Added additional matchmaking regions in Pro Clubs. Addressed the following issues in Online Modes Players being unable to make quick subs if they had used all their available pauses. The trophy not being present in the Pro Clubs Championship celebration. Captains disconnecting from Pro Clubs matches when Voice Chat is disabled via game launcher. Addressed the following issues in Career Mode Players signed to pre-contracts, in the first season, not coming to your team if the first summer transfer window was disabled during Career Mode setup. Some player attributes were missing from the Squad HUB. Addressed the following issues in Tournaments Mode The tournament tree in the Women s International Cup being empty after the semifinals. Addressed the following issues in Audio / Visual / Presentation Repetitive whistling that was heard in some stadiums. Some visual issues with the Bundesliga broadcast package. Updates to a number of crests and kits. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2017/11/14 https //fifaforums.easports.com/en/discussion/333042/fifa-title-update Hey FIFA Fans, The latest title update for FIFA 18 is now available on XB1. The update will be available on PS4 and PC later today. This update includes the following change, which was made because some players were using an unintended gameplay mechanic to beat the computer on higher difficulty levels in FUT Squad Battles Made the following change in Gameplay Removed the chance for the CPU AI controlled player to receive a second yellow card when trying to push or pull an opponent, with the exception of an attacker who is through on goal and 1 on 1 with the keeper. This has no impact on human controlled players. To better explain this change we wanted to provide some additional context around how the CPU team plays the game. The CPU plays the game as you would, limited by the same input restrictions as a human player is. This means that the CPU team has an active player, just like you do, which we call the CPU AI controlled player. A CPU AI controlled player exists in the following circumstances On a team with no human players.For example, the CPU controlled team in Squad Battles. On a team with human players who are all locked to specific players, that also has CPU teammates.For example, a Pro Clubs team, with less than 11 human players, with no ANY player. A CPU AI controlled player does not exist in the following circumstances On a team with human players who are not locked to specific players.For example, a team in FUT Champions. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2017/10/25 https //fifaforums.easports.com/en/discussion/324535/fifa-18-title-update-3 Hey FIFA Fans, The latest title update for FIFA 18 is now available for PC. This update will be available on XB1 and PS4 in the coming weeks. This update includes the following changes Made the following changes in Gameplay Made ground passes and ground through passes less effective when blindly passing the ball between 90 and 270 degrees, where 0 degrees is the direction the player is facing.The most significant impact will be seen when the pass angle is between 140 and 220 degrees. The impact scales when the pass angle is between 90 (least impact) and 139 degrees and between 221 and 270 (least impact) degrees. The passes impacted by this change will see Reduced ball speed. Reduced accuracy. Disabled user controlled reactions, when locked to a player, when the goalkeeper is holding the ball. Addressed the following issues in Gameplay The goalkeeper sometimes parrying the ball into his own goal. The goalkeeper diving too early on downward header and volley shots. Players sometimes becoming invisible during a match. Dragbacks not working when rapidly tapping the modifier button. Players being unable to string together multiple stepovers. The goalkeeper, in some situations, being unable to throw the ball after making a save close to the goal line. The player automatically passing the ball from a set piece after the game had been paused in an Online match. An issue with Custom controls where movement with the directional buttons was not working when locked to a player. Made the following changes in FIFA Ultimate team Added the Objectives tile to the Pause Menu in all FUT Online modes. Added Guest Mode in FUT Online Seasons and FUT Online Draft. Disabled the FIFA Trainer within FUT Champions. Addressed the following issues in FIFA Ultimate team An issue in Squad Building Challenges where tagging a group of challenges would make it unselectable. ICONs displaying their current age on in-game overlays. Wrong badge showing for your opponent on the Online Season s Match Preview screens. Objective Completed visual notification not displaying correctly for some Daily/Weekly Objectives. Alignment of the text on Manager League items. An issue with the effects shown during the pack opening animation. The icon of your rank in Squad Battles displaying incorrectly when claiming rewards. Addressed the following issues in Online Modes Players crashing when matching up in Pro Clubs Friendly Matches in certain situations. Players would not receive invites in Pro Clubs Friendly Matches in certain situations. Addressed the following issues in Career Mode Players crashing during the first game of the season in certain situations. Made the following changes in Audio / Visual / Presentation Updated the Chile National Team kits and crest to be authentic. Addressed the following issues in Audio / Visual / Presentation The volume of the audio in the Cristiano Ronaldo celebration. Some issues with crowd flags displaying the wrong images. Some visual issues with the Bundesliga broadcast package. Situations where the ball would appear to go through the goal netting. An issue where a player on the ground would incorrectly animate as flipping or spinning. Celebrations clipping through ad boards. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2017/10/07 https //fifaforums.easports.com/en/discussion/315376/fifa-title-update-pc OCTOBER 7, 2017 12 06AM Hey FIFA Fans! The second title update for FIFA 18 is now available on PC. This update includes the following changes General stability improvements. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team FIFA 18 TITLE UPDATE 2017/10/03 OCTOBER 3, 2017 9 21AM https //fifaforums.easports.com/en/discussion/313085/fifa-title-update Hey FIFA Fans! The first title update for FIFA 18 is now available on PC. This update includes the following changes Added the following in FIFA Ultimate team New functionality to Champions Channel including missed shots and hidden timeline. Addressed the following in FIFA Ultimate team An issue with the extra time display on the Champions Channel timeline. An issue with locked EASFC catalogue kits on opponent teams in Squad Battles. An issue where the crowd would have incorrect flags when the home team is wearing a certain kit. An issue where a player could crash when watching a FUT Champions Channel match. An issue where players could control the goalkeeper in FUT Single Player modes. Changed Matches Remaining to Attempts Remaining in FUT Champions Daily Knockout Tournament. Changed the Possible Points text in Squad Battles to Projected Match Points. Updated loan player portraits in the EASFC Catalogue. Visual improvements to some FUT item types. Addressed the following in Gameplay Tuned goalkeeper reactions in certain situations. Tuned down the difficulty for Amateur and Semi-Pro difficulties. Reduced shot accuracy and slightly increased goalkeeper reaction times in certain in-game situations. Added the following in The Journey Hunter Returns Icons in cinematic scenes to indicate the user-triggered action. Triggered actions are Personality, FIFA 17 Result, Match Result, Key Decision, Player Performance, Team Performance, Partnership Rating Addressed the following in The Journey Hunter Returns An issue where the player could crash during a cinematic in Chapter 5. Added the following in Career Mode Added option to delegate contract renewals. Allow users to renegotiate contract with a player whose release clause has been paid. Addressed the following in Career Mode An issue where users could use a loaned player as part of a transfer deal. An issue where Breaking News weren t getting refreshed. Addressed the following in Online Modes An issue in Pro Clubs where a player could return to an invisible lobby after a match. Enabled the opponent indicators in online matches. Improvements were made to the kit clashing logic. Audio / Visual / Presentation Changes Adding this season’s authentic Bundesliga broadcast package. Addressed multiple minor audio issues. Improvements to the goal net animations. Thanks to those who’ve provided feedback. Throughout the course of the FIFA 18 season we ll provide you with more information and updates if and when they become available. The FIFA Team
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http //help.ea.com/uk/article/fifa-15-game-updates/ Find the latest game update information below May 11, 2015 March 23, 2015 March 9, 2015 November 24, 2015 October 23, 2015 October 14, 2015 October 8, 2015 FIFA 15 game updates Stay tuned to the latest FIFA 15 game update information for PC, Xbox One, Xbox 360, PlayStation 4, and PlayStation 3. May 11, 2015 A new title update for FIFA 15 is available on all platforms. This update brings the important fix we mentioned earlier in our last update on Team of the Season and addresses certain issues that our FIFA community has identified, including PC, Xbox One, and PS4 Improved security against coin farming Fixed Transfer Market search functionality in FIFA Ultimate Team. Added ability to reset tournament progress in FIFA Ultimate Team as a workaround for being stuck in a tournament tree. Various stability fixes to improve the FIFA 15 experience. Xbox 360 and PS3 Improved security against coin farming Added Origin Login Verification Fixed Transfer Market search functionality in FIFA Ultimate Team. Added ability to reset tournament progress in FIFA Ultimate Team as a workaround for being stuck in a tournament tree. Various stability fixes to improve the FIFA 15 experience. Our commitment to improve the FIFA 15 experience is ongoing, and regular feedback from you helps us to make the game fair, fun, and secure for all fans. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We’ll continue to provide you with more information as and when it becomes available. Play On. The FIFA Team March 23, 2015 A new PC-only title update is available for FIFA 15. This is a small update that addresses stability issues in FIFA Ultimate Team discovered after the previous title update. Our commitment to improve the FIFA 15 experience is ongoing, and regular feedback from our fans helps us prioritize and identify future improvements. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We’ll continue to provide you with information through those channels as and when it becomes available. Thanks, The FIFA Team March 9, 2015 PC, Xbox One, and PlayStation 4 Xbox 360 and PlayStation 3 New Price Ranges feature Today the fourth title update for FIFA 15 is available on PC, Xbox One, and PS4. This new update will bring new FIFA 15 content, including an important new feature coming to FIFA Ultimate Team (FUT), and also addresses certain issues that our FIFA community has identified. New “Price Ranges” feature will soon be activated in FIFA Ultimate Team Added the MLS expansion teams Orlando City and New York City FC to the “Rest of the World” league for Kick-Off and Online Matches Improved stability in EA SPORTS Football Club (EASFC) Match Day Challenges, Pro Clubs, and Online Seasons Fixed stability issue around requesting a substitution in Player Career Addressed issue where some players were not able to unlock certain boot packs for their Virtual Pro Names of scouted players in Career Mode are now more reflective of their country of origin Improved stability in Friendly Seasons in FIFA Ultimate Team Seasons Improved ‘Compare Price’ functionality in FIFA Ultimate Team when comparing prices for consumables The third title update for FIFA 15 is available on the Xbox 360 and PS3. This new update features new FIFA 15 content, including an important new feature coming to FIFA Ultimate Team (FUT), and also addresses certain issues brought to our attention by the FIFA community. New “Price Ranges” feature will soon be activated in FIFA Ultimate Team Added the MLS expansion teams Orlando City and New York City FC to the “Rest of the World” league for Kick-Off and Online Matches Improved stability in Online Friendlies, Kick-Off, Co-Op Seasons, EASFC Match Day Challenges and FUT Friendly Seasons Names of scouted players in Career Mode are now more reflective of their country of origin Improved ‘Compare Price’ functionality in FIFA Ultimate Team when comparing prices for consumables Improved the Transfer Market search functionality in FIFA Ultimate Team Furthermore, there will be a maintenance period later today as we prepare for an important change coming to FIFA Ultimate Team. We’ll provide further details on maintenance timing on Twitter and Facebook. Price Ranges We will be introducing an important new feature to the FUT Transfer Market called Price Ranges. Once the feature has been activated, all FUT items (players, in-forms, consumables, and club items) in FIFA Ultimate Team will have a Price Range that sets the highest and lowest Coin prices that each item can be sold on the Transfer Market. These new features are designed to Make high-rated players more attainable for all FUT gamers and ensure a level playing field. Help FUT gamers understand the value of the players in their Club. Further restrict illegitimate transfers on the Transfer Market. Although the new FUT item Price Ranges will differ from current prices, their relative value to other player items on the Transfer Market will remain consistent in order to maintain a level playing field for everyone. Here are some more important notes about Price Ranges All Price Ranges will be universal across Xbox, PlayStation, and PC. When you list an item on the Transfer Market, the range at which an item can be sold will appear. These price ranges will be set by the FIFA Team based on analysis of past Transfer Market prices. Open bid transfers will be unavailable after Price Ranges have been activated. In order to list an item on the Transfer Market, you will have to set a “Buy It Now” price within the Price Range. The Price Range for each FUT item will be set wide enough for you to still enjoy trading on the Transfer Market. The Price Range for certain players may be adjusted in the future as we work to improve this feature over time. New ‘in-form’ FUT player items will receive a Price Range upon release. We believe the long-term benefits of this new change will make FUT more fun and fair for everyone. We know that this is a significant change to FUT, and so we want your feedback. We are confident that, in the long run, the FUT community as a whole will come to appreciate the balanced benefits that this new feature will bring to all FUT players, but it’s important you let us know what you think. In conjunction with these changes, the Transfer Market will remain inaccessible from the Web and Companion Apps. We look forward to hearing your feedback on Price Ranges. Be sure to follow @EASPORTSFIFA on Twitter, and LIKE us on Facebook to know when the feature has been activated. You can also read the official post about this new feature. Thanks, The FIFA Team November 24, 2015 PC, Xbox One, and PlayStation 4 Xbox 360 and PlayStation 3 For fans playing on PC Restart Origin and download Origin s latest 9.5.2 update to access the new FIFA 15 update. The third title update for FIFA 15 is now live for Xbox One, PS4, and PC. This new update feature new FIFA 15 content and also addresses certain issues brought to our attention by the FIFA community. Added Content Features New authentic player faces for promoted Barclays Premier League teams Leicester City, Burnley, and Queens Park Rangers. Accessible after this week’s MatchDay Live update for all non-FUT modes Accessible after a FUT squad update coming this week Added players, kits, and badges for the two new MLS expansion teams Orlando City and New York City FC to FIFA Ultimate Team Updated FIFA Ultimate Team player item portraits for 18 high-profile players Added ability to assign Player Instructions via the squad screen in FIFA Ultimate Team Issues Addressed Gameplay improvements to defensive positioning and lob through balls Improvements to kit clashing logic in Pro Clubs and Seasons Improvements to cameras in multiple licensed stadiums Improvements to “Looking Ahead” audio and overlays in Career Mode Improvements in Team Management functionality in multi-player matches General stability fixes in Career Mode Ability to Player Lock in Player Career with multiple controllers in use Fix to online user population counts in Pro Clubs and Seasons menus Fix for issues with player names on certain kits in the BPL Fix for audio storylines in in Match Day Live games Fixed an issue where transferring progress across console generations could cause FUT Season progress to be tracked incorrectly. Addressed FUT player item portraits that show a white background in FUT Fixed an issue that would cause the Team of the Week preview to be displayed incorrectly. Compare Price in the FUT Transfer Market now works for players who were transferred close to the transfer deadline. Using the “Compare Price” feature on in-form Players Items now compares the item with other in-form versions instead of the normal version. The second title update for FIFA 15 is now live for the Xbox 360 and PS3. This new update feature new FIFA 15 content and also addresses certain issues brought to our attention by the FIFA community. Added Content New authentic player faces for promoted Barclays Premier League teams Leicester City, Burnley, and Queens Park Rangers. Accessible after this week’s MatchDay Live update for all non-FUT modes Accessible after a FUT squad update coming this week Added players, kits, and badges for the two new MLS expansion teams Orlando City and New York City FC to FIFA Ultimate Team Updated FIFA Ultimate Team player item portraits for 18 high-profile players Issues Addressed Gameplay improvements to defensive positioning and lob through balls Improvements to kit clashing logic in Pro Clubs and Seasons Stability improvements to Career Mode and Co-op Seasons Improvements to cameras in multiple licensed stadiums Game Face stability fixes in Career Mode Fixed an issue where transferring progress across console generations could cause FUT Seasons progress to be tracked incorrectly. Compare Price in the FUT Transfer Market now works for players who were transferred close to the transfer deadline. Using the “Compare Price” feature on in-form Players Items now compares the item with other in-form versions instead of the normal version. Stability improvements when receiving invites for FUT Friendly Seasons. Stability improvements at the end of FUT Single Player Seasons matches Fixed undefined text on EASFC notifications for FUT Single Player Season promotions. Fixed an issue that would cause the Team of the Week preview to be displayed incorrectly. Improved stability when receiving FUT Online Friendlies invites. Our commitment to improve the FIFA 15 experience is ongoing, and regular feedback from our fans helps us prioritize and identify future improvements. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We appreciate this feedback and encourage you to record and share with us of any aspects you’d like to give your opinion on. Thanks, The FIFA Team October 23, 2015 PC, Xbox One, and PlayStation 4 Xbox 360 The second title update for FIFA 15 is now live for the Xbox One, PS4, and PC. This update addresses the following Adjustments and improvements to shooting and goalkeepers. (PS4) Fix for fans experiencing stuttering during online and offline gameplay. Added ability to call out the keeper in Pro Clubs. Fix for instances where Player Instructions in Seasons mode were not carrying over into gameplay via Team Management. Further improvements to Player Search in Career Mode. Adjusted Legendary difficulty in gameplay. Improvements to Goal Line Technology. Fix for match length issues in FIFA Ultimate Team Single Player Seasons matches. Updated real-world injuries and suspensions in Match Day Live. Improvements to ‘Looking Ahead’ audio in Career. Fixes to Player selection in Team Management in multiplayer matches. Tuned player specific audio speech in all modes. (XB1) Improvements to motion blur effects. (XB1) Fix to the display of FIFA Ultimate Team Legend players in the EA SPORTS Football Club widget. The first post-launch title update for FIFA 15, that is already available on the PS3, is now available for the Xbox 360. This update addresses the following issues Fixed ‘search-by-name’ functionality in Career Mode. Fix for match length issues in FIFA Ultimate Team Single Player Seasons matches. Our commitment to improve the FIFA 15 experience is ongoing, and regular feedback from our fans helps us prioritize and identify future improvements. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We appreciate this feedback and encourage you to record and share with us of any aspects you’d like to give your opinion on. We’ll continue to provide you with information through those channels as and when it becomes available. Thanks, The FIFA Team October 14, 2015 PlayStation 4 Xbox One and PC The first post-launch title update for FIFA 15 is now available on the PS4. This update addresses issues that you, the FIFA community, have brought to our attention and includes the following PC/Xbox One/PS4 Fixed ‘search-by-name’ functionality in Career Mode. Added the latency indicator to FIFA 15 Ultimate Team so fans can view health of connection before entering an online match. Improved set-piece cameras in Online Seasons for Guest players. Corrected home crowds in Match Day Live matches. Fixed occurrences where the player would be unable to progress at the end of a FUT match due to the post-match menus not appearing. Fix to hospitality upgrades in Career Mode and Pro Clubs. Addressed exploit where players could infinitely switch kick-takers on set-pieces Fixed occurrence where changes to the Subs and/or Reserves are not brought into Season matches PS4 Stuttering Issue We believe we have made progress in our on-going investigation of the stuttering issues currently affecting a small percentage of PS4 users. If you’re affected by this issue please you can help us with our investigation by providing details to @EASPORTSFIFA on Twitter. Current workarounds for this issue can be found here. Our commitment to improve the FIFA 15 experience is ongoing, and regular feedback from our fans helps us prioritize and identify future improvements. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We’ll continue to provide you with information through those channels as and when it becomes available. Thanks, The FIFA Team You may have noticed that the first post-launch title update for FIFA 15 is now available on the Xbox One and PC. We are hoping to issue a similar update on PS4 very soon. This update addresses issues that you, the FIFA community, have brought to our attention and includes the following Fixed ‘search-by-name’ functionality in Career Mode. Added the latency indicator to FIFA 15 Ultimate Team so fans can view health of connection before entering an online match. Improved set-piece cameras in Online Seasons for Guest players. Corrected home crowds in Match Day Live matches. Fixed occurrences where post-match menus do not appear after a FUT Single Player Season match. Fix to hospitality upgrades in Career Mode and Pro Clubs. Improved stability when players change their set-piece taker. Fixed occurrence where Reserves not brought into Season matches Our commitment to improve the FIFA 15 experience is ongoing, and regular feedback from our fans helps us prioritize and identify future improvements. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We’ll continue to provide you with information through those channels as and when it becomes available. Thanks, The FIFA Team October 8, 2015 The first post-launch title update for FIFA 15 is now available on the PC. We are hoping to issue a similar update on Xbox One and PS4 in the near future. The update is available to download via Origin. Please be sure to download the update to properly match up online against other players who have already downloaded the update. This update addresses issues that you, the FIFA community, have brought to our attention and includes the following Added the latency indicator to FIFA 15 Ultimate Team so fans can view health of connection before entering an online match. Improved set-piece cameras in Online Seasons for Guest players. Corrected home crowds in Match Day Live matches. Fixed occurrences where the player would be unable to progress at the end of a FUT match due to the post-match menus not appearing. Fix to hospitality upgrades in Career Mode and Pro Clubs. Addressed exploit where players could infinitely switch kick-takers on set-pieces Fixed occurrence where changes to the Subs and/or Reserves are not brought into Season matches Fixed issue where non-user controlled players run to the kick-off circle at the start of a match. (PC Only) Fixed occurrences where players couldn’t progress through the Virtual Pro creation. (PC only) Our commitment to improve the FIFA 15 experience is ongoing, and regular feedback from our fans helps us prioritize and identify future improvements. Thanks again for your continuous feedback on Twitter, Facebook, and the EA Forums. We’ll continue to provide you with information through those channels as and when it becomes available. Thanks, The FIFA Team
https://w.atwiki.jp/savage2/pages/44.html
Version 1.5.1 FREE CONTENT UPDATE2 (Version 1.5.0) VERSION 1.4.8.1 VERSION 1.4.8 VERSION 1.4.5 to 1.4.7 VERSION 1.4.4 VERSION 1.4.3 VERSION 1.4.2 VERSION 1.4.1 FREE CONTENT UPDATE (VERSION 1.4) 古いのはこちら UpDate情報2 Version 1.5.1 Fixes Fixed Hunter jump attack causing issues if the attack button is spammed Fixed Maliken exploit causing invincibility Fixed items disappearing caused by selling a race-specific item after a team switch Fixed Maliken summon effect (first part, the fire) cutting off early Dodge is no longer usable with Sacrifice active Maliken items no longer provide their effect when disabled Fixed a server crash and a few misc. minor issues Attempting to host multiple local games now always connects to the proper server Race-specific items are now properly sold when switching teams Fixed a bug allowing a player to move while Hunter s sleep is in progress Ejecting from siege no longer causes the player to lose his items Heavy armor items now properly reduce speed by 10% Fixed server-wide lag caused by a player crashing (One cause of it at least) Fixed loadout not properly showing "ammo" counts for item stacks Fixed spawn placement for Maliken placing him on top of structures Made it easier for the commander to focus on a unit by double clicking his portrait Selecting the build skill now properly deselects what you had previously selected, so it s no longer possible to accidentally have overlapping gadgets while trying to build Deselecting the build skill now properly takes you out of build mode Deactivating build now properly returns you to your melee weapon The pet menu will no longer be enabled unless you have a pet The officer menu will no longer be enabled unless you are the officer Fixed crashes with some replays from pre-1.5.0, there are still some issues to work out in this regard Switching to commander will no longer cause you to lose your items Reworked unit change placement code so that ejecting from a siege unit will no longer place you on top of a prop, and Maliken cannot spawn on top of buildings Spawning as Malphas during warmup will no longer cause the global weather effect or music change Players using Recall no longer leave an attackable body behind while in the spawn screen Fixed several issues with channelling spells (Sleep, Health/Mana Chant) Fixed an issue with cooldowns occasionally showing improperly on the client Fixed the taunt key hiding other animations Fixed gold mine raid bonus being given to the wrong team Fixed an issue with Blade Frenzy displaying NAME instead of Blade Frenzy in kill messages Dodge can no longer be used while the user is not idle Balance Changes Malphas soul cost back up to 20 Maliken health regeneration changed from -1.5 to -1.7 Maliken health increased from 900 to 1300 Maliken type set to Hellbourne, he can no longer be targetted by most spells and abilities Maliken soul cost has been increased to 15 Maliken s lightning mode bounces reduced from 3 to 2 (It now hits the initial target and 2 extras, instead of 3 extras) Maliken s melee modes now proc 20% of the time with Blade Frenzy, down from 25% Maliken now heals 100hp per soul earned, up from 50hp Maliken s blade throw now costs mana to activate Maliken s maximum mana has been increased from 250 to 275 Maliken s high armor state duration has been increased from 30 seconds to 40 seconds Blade Frenzy hit damage from 35 to 30 Blade Frenzy cooldown from 25 seconds to 35 seconds Blade Frenzy mana cost increased from 100 to 125 Maliken s push back mana cost reduced from 50 to 25 Maliken mana regeneration reduced from 3 to 2.5 All gold earned by Maliken now goes to the team All Maliken items have had their cost reduced by 25% Hunter s melee modes now disable mana regeneration and have a small mana cost per second Hunter s Glide damage reduced to 30, cooldown increased Hunter s Frenzy and Venomous are no longer dispellable FREE CONTENT UPDATE2 (Version 1.5.0) Fixes Fixed an issue causing melee attacks with certain units to miss on very rare occasions at certain distances Fixed a bug with siege aiming behind them if a blocker is behind the unit The Sleep animation now properly ends when the player ends Sleep early Fixed taunts, they are now visible by all players Fixed the "morning" crash Fixed an issue causing D3DDRIVER_INTERNALERRORs and crashes in certain situations Fixed an issue causing a loss of textures in the map editor Characters will no longer turn with the camera when immobile (such as with Hunter s Sleep) Linux Version Improve updater/uninstaller interaction OpenGL Renderer Fix a number of issues when run on an ATI video card Changes/Additions Added some new "anti-hack" features Reduced overall RAM use Added some optimizations to the renderer Losing a prerequisite after purchasing a consumable item will no longer disable that item Prerequisites for items now display in the loadout screen Pressing "Y" while in-game will display an overlay that allows you to view your skills The player backpack now shows up on the death screen All spells/skill will now display as red when they are in cool down The item store is now sorted more appropriately Spawn portals now have 120s lifetime and 75s cooldown All cooldowns are now global, switching units will not cause them to finish Kill streak notifications Dodge system now in place. Double tap A,S, or D to perform a dodge in that direction. Shaman and chaplain have had their main healing spells reduced to 6 seconds cool down, slight mana cost reduction Slight armor decrease on chaplain and shaman Gold and EXP for healing lowered Three new maps, Ancient Cities, Desolation, and Hidden Village A tips system has been added to the loading screens and death screen Added a number of new Enduring items, these items will persist through death and unit changes Gust of Wind You are immune to ranged damage while charging and dodging, and you can charge slightly further. Power Absorption Automatically dispels one negative effect per minute and restores some mana when doing so. Shield of Wisdom On use, it drains all remaining mana and prevents mana regeneration. In exchange, it shields you for damage based on the amount of mana drained for up to 30 seconds. Trinket of Restoration Heals all nearby allies and increases their armor for a short period. If a second trinket is used, it will not heal nearby allies if they still have the armor buff. Savior s Valor Can be used to cast recall on yourself (with a cool down on damage) - Will cancel if taking damage while recall is in progress. Token of Life May be used after death to revive yourself. Ammo pack/ammo sachel and mana stone/mana crystal are now flagged as enduring items and will not be dropped on death New unit Maliken. Maliken is obtained by the following steps. 1. Purchase a Brain of Maliken, Lungs of Maliken, and Heart of Maliken 2. Purchase the Soul of Maliken 3. Activate Soul of Maliken, at the cost of 10 souls. You will then transform into Maliken on the field at any location. Note that many of maliken s skills are blade modes. They are not a one time cast but rather a passive effect that does not turn off until the skill is manually cancelled or another blade mode is activated. Maliken s skills are 1. Blade of Damnation. This sword is unblockable in melee combat. Instead of an interrupt move, maliken throws his sword. Interrupt or right click a second time to teleport to it. The block button is a defensive maneuver that will knock back enemies around maliken. 2. Blade of Flames - applies a fire damage over time to a target. This effect stacks with each melee hit 3. Blade of Lightning - applies a lightning effect to maliken s sword. Each successful melee hit will result in a lightning bolt that bounces around between maliken s enemies, decreasing in damage with each bounce. 4. Blade of Wind - Each melee attack stirs up a gust of wind, protecting maliken from ranged attacks.5. Blade of Demonic Healing - each successful melee hit will heal maliken s nearby allies for an amount based off the damage caused. 6. Blade Frenzy - Maliken goes into a blade frenzy. This is an area of effect attack that lasts a short while and has different effects based on which of the above blade modes are active Maliken s spawn event spawns him with very high armor for 30 seconds, and he gets the benefit of maliken items when receiving souls. He can be buffed, debuffed and healed. However, he cannot be resurrected or recalled, and Riposte has no effect on him. He is also unstunnable. New unit Hunter. This unit replaces the Summoner. His skills are 2. Glide - This skill shoots the hunter forward in a line, damaging any in his path. This ability costs stamina instead of mana and will apply the Frenzy and Venomous effect. 3. Wing Spin - This skill damages and knocks back all nearby enemies. 4. Frenzy - Similar to Maliken s blade modes, this applies a passive effect to all melee attacks that leeches stamina from enemy players. 5. Venomous - This is a passive effect that applies a poison debuff to all melee attacks. Only one of Venomous and Frenzy can be active at a time. 6. Sleep - Puts the Hunter to sleep for a short duration, making him immune to ranged damage and regenerating life at a rapid rate. 7. Sentry - Places a sentry bat to act as a scout at the target location for a limited time. Modding Added "SkillCategory", "SkillCategoryCooldown", "SpellCategory" and "SpellCategoryCooldown" settings to all skills and spells If a unit uses a skill/spell and another one of their skills/spells matches it s category, it will be put into cooldown for CategoryCooldown milliseconds Added "GetPrereqDetails( example_prerequisite );" UI_CMD that will return a human-friendly prerequisite string. Prerequisites can now use an "or" operator. For example, consumable_tokenoflife_prerequisite "building_monastery or building_sanctuary" VERSION 1.4.8.1 Fixed missing "Steam.dll" error VERSION 1.4.8 BALANCE All structures now have a minimum armor value. Attacking the structure will not cause its armor to degrade past its minimum armor setting. Strongholds and Lairs have a minimum armor setting of .3 Main base structures have a minimum armor setting of .2 Towers and garrisons have their minimum armor setting at 0 The beast static charge spire has had its range increased to 900 to match the cannon tower Spawn portals have had their duration reduced to 90 seconds, health reduced to 300, and will not die when the officer who placed it dies. This is to encourage more strategic placement of spawn portals and encourage their protection Sacrifice will now cause the player to move at 85% movement speed, down from 90% Imp damage reduced to 30-38 from 35-42 Revenant s ranged attack damage increased to 60-65 from 50-58 Revenant s quick attack damage increased slightly Devourer soul cost increased to 9 Steambuchet s secondary ranged attack has had its range increased to match its primary attack Decreased range of tempest s meteor slightly Ranged Siege can no longer aim past map blockers, which is on most mountains Conjurer health reduced from 390 to 370 Summoner melee attack damage increased slightly FIXES Fixed an issue that was causing commander centurion armor to sometimes be out of range when zoomed out Fixed an issue that was causing voice commands to stop working after disconnecting from a server Fixed an issue allowing commanders to cast spells on enemy players through the fog of war Fixed an issue allowing commanders to select enemy players and structures through the fog of war Fixed "extended" mouse buttons, they will now work as intended when bound to an action Spectators now properly spawn in the middle of a map rather than in the corner There is now a 5 second delay on the ability to ping the minimap Fixed various glsl shaders Fixed skybox seams on gl2 renderer Fixed gl2 renderer shadow settings not being properly applied without a restart Maps Morning has been re-worked. The hell shrine is now between the two bases and there is a gold mine in the north. The walls have been moved further south and stronghold/lair moved slightly north. VERSION 1.4.5 to 1.4.7 Fixes Fixed an issue that was preventing some users from passing authorization Fixed several issues that prevented some users from being able to update or login VERSION 1.4.4 Fix a major exploit with ammo depot/mana fountain VERSION 1.4.3 BALANCE Spawn portal experience value on kill from 50 to 150 Max health for spawn portals from 300 to 1200 Cooldown time on portals from 30 seconds to 60 seconds Spawn portals can now be used multiple times FIXES Fixed some issues with pathing Fixed some server and client crashes Interrupt will no longer damage gadgets or structures Siege no longer recieves a camera kick when being attacked Fixed some PNG format clan icons not loading properly Fixed issues with white unit portraits, messed up health bars and units named "NAME" Fixed all known issues caused by hosting a local server and then connecting to an online server Fixed issues with Revenant and Devourer strong attack, they have now been re-enabled ADDITIONS/CHANGES Promotional codes can now be entered during in-game account creation Map rotation system has been changed, it now plays maps in a linear order, the "weight" has been changed to a percent chance a map will be played (0.75 means 25 percent chance it will skip to the next map in the lineup) VERSION 1.4.2 BALANCE Steambuchet and battering ram turn speeds increased. They should feel a bit more maneuverable now Battering ram s flames ability no longer freeze the battering ram in place for their duration Behemoth s shockwave mana cost decreased from 75 to 60 Behemoth s stomp mana cost decreased from 125 to 90 Behemoth s trunk slam mana cost decreased from 75 to 60 Tempest meteor now properly deals splash damage rather than full damage to all entities in the splash radius Devourer s vomit ability impacts a much wider radius, making it easier to hit opponents with Consume corpse does not make the devourer grow quite as big (maximum 60% size, down from 75%) Decay no longer harms the devourer. Mana cost per second increased from 4 to 7 Moderately decreased overall exp earned from attacking structures. It s still more rewarding to attack a structure over attacking a player in terms of experience. Shield generators now stop tempest s meteor MAP CHANGES Grimm s wall on morning had its HP reverted back to 8000 for now. This will help with ranged siege attacking from behind the walls. A more permanent fix is in the works, at which time we will increase the wall health again. FIXES/IMPROVEMENTS Devourer unit can no longer pick up items from NPCs More path finding improvements Fixed the "donate all" button on the loadout screen Made it easier to target corpses as the devourer after leveling up in size a few times OpenGL renderer Fixed volume texture mipmap issues VERSION 1.4.1 BALANCE Reduced tempest and steambuchet range Increased the maximum range on interrupt from 100 to 135 Increased duration of stun effects on being blocked or interrupted from 1 second to 1.4 seconds Spawn portal ability now has a 3 second cool down on damage, down from 5 seconds Spawn portal ability general cool down reduced from 75 seconds to 30 seconds Total experience earned for destroying a stronghold or lair reduced to 1250 from 2000 Behemoth, battering ram, and malphas now have attributes applied to them Strength attribute now increased damage by 2.5% per point Agility attribute now increased 3.5% per point, up from 3% Stamina sprint cost down from 12 to 11 Imp s gun mana cost increased from 13 to 15 per shot Imp s gun damage decreased from 40-48 to 35-42 Ravager s damage decreased from 9-10.5 to 8-9 Demo charge size increased by 25%, sight range decreased to 200 from 1000 Steam turret hit points decreased to 350 from 500 Venus plant hit points decreased to 400 from 500 Builder s hitpoints increased from 350 to 375 Conjurer s venomous spore weapon now has 6 projectiles instead of 12. The damage of each projectile has effectively been doubled, but the weapon now requires a more accuracy to hit with. Venomous spore damage increased to 65-80 from 62-75 MAP CHANGES Maximum players on morning reduced to 20 from 24 Fixed some areas on crossroads that were allowing commanders to place unreachable towers Moved human base gold mine on morning closer to the stronghold to put it in the buildable radius Added a death animation to Grimm s wall on morning, increased Grimm s wall s health Gold mine extraction rates on morning increased Added Devourer to practice and duel arena ADDITIONS Enabled all loading screens, removed FCP #1 announcement Added two new tools to the editor for working with textures, controlled by the CTRL and ALT keys Added color tints that display when blocked or interrupted When sudden death mode is activated, it will be displayed in the upkeep section of the interface Attribute screen now pops up again when you have points to spend Made it easier for commanders to see the edge of maps Commanders can zoom out further Players will now be given the option of having their stats recorded or not when they first join a server FIXES/IMPROVEMENTS Some path finding improvements (more to come) Fixed a minor bug in VoIP causing some console spam Fixed a bug that was preventing some of the animation based effects and sounds from precaching properly. This was causing some hitching, expect some performance improvements Removed the extra 30 seconds that were added to commander election time if leaving warmup mode Voice tips precache properly Fixed several crashes Unofficial servers now highlight correctly when selected Added spawn queue message to the loadout screen. This will display when the teams are unbalanced and the spawn queue is in effect Your player SF now displays properly in the loadout screen Added an experience bar in the loadout screen Fixed strength tool tip, it no longer mentions attack speed Changing resolution no longer requires a full reload of all interfaces, it simply resizes them to the proper size Fixed issue with the game browser on lower resolutions that would hide player level size of clan icons lowered to 24x24 from 32x32 Music is now properly precached Fixed an issue that was causing persistent vault icons to not always show up properly Fixed a crash in the editor related to cloning entities Commander Reveal spell can now be placed within blocked area Fixed a bug that would sometimes allow a user to join a full server Fixed an issue where voice commands wouldn t show up after disconnecting/reconnecting LINUX SPECIFIC XRandR is no longer required Fix problems when window manager gives game different sized window than requested Sound drivers list in options menu will now update after changing the sound output system FREE CONTENT UPDATE (VERSION 1.4) ADDITIONS Added two new maps, lostvalley and morning Added Voice over IP for commanders. The "\" key is used to broadcast by default Added armor level progression. At levels 4, 8, and 12 your character will receive new armor Added a new "aiming mode" for Steambuchet and Tempest. Use your "Interrupt" button to switch to it Added a clan system, complete with clan reservation for clan matches on select servers. Check out www.savage2clans.com for details Added a voice tip system. This system plays audio messages for each new game element you encounter. This can be disabled in the options Clan icons show up in game Added an Unofficial server list for player hosted servers Added automatic map download if you connect to a server hosting a map that you don t have New loadout screen and hellshrine screen Reconstructed the tutorial. It is now much more concise and offers a commander practice mode Added the Devourer unit, a hellbourne unit costing 7 souls Corpses now fade out slowly for the last 3 seconds of their lifetime Added some terrain rendering optimizations Players now always go to the spawn screen, even if only one spawn is available Added a "Return to Loadout" button to the spawn screen A notification is now displayed when your team has no commander A linux client of Savage 2 is now available Clan icons will now show in the score screens NEW COMBAT SYSTEM Stuns have been re-worked to no longer freeze the player. Abilities and attacks are disabled but the player can still move Stuns times were all generally reduced Blocking an opponent will cause 60 damage to the attacker, as well as reducing their armor by 35% and movement speed by 20% for one second You can block multiple opponents (your block will not lower when it is hit) Block takes 0.075 seconds to go into effect after hitting the block button, and can be held for a maximum of 5 seconds After releasing the block key, it takes 0.175 seconds to fully disengage Interrupt does no damage to opponents who are not blocking Interrupt deals 75 damage to opponents who are blocking, does 75 damage, and reduces movement speed by 20% for 1 second. Costs 22 stamina to execute Strafespeed reduced to 86% of base movement speed Quick attacking causes a 20% decrease in movement speed briefly, your movement speed returns to normal over .75 seconds All quick attack damage and range increased by approximately 10% Most ranged weapons had an approximate 15% increase in damage The angles on block and interrupt were significantly widened, it should be much easier to block and interrupt opponents who are in front of you FIXES/IMPROVEMENTS Pathing code re-worked. Pets and npcs should path more efficiently around players and objects in the world. An icon will now display when certain skills are active (devourer s decay, polymorph, healingward, manaward, cheetah) Fixed crashes when hosting multiple local games in a row Fixed memory corruption due to some new pathing code Fixed several potential crashes Duel arena is once again functional Fixed an issue with pushback effects pushing players in the wrong direction Fixed an issue with how NPCs aggro off of damage Fixed an issue allowing players to view scores in the lobby Fixed an issue where spawn trigger and NPC setting definition boxes would go below the bottom of the screen in the editor Fixed an issue causing snapcasted spells to not properly check range Fixed a bug with quick attack causing it to ignore damage bonuses Fixed Revenant s melee impact time Fixed an issue causing the mouse wheel to continue scrolling through abilities when dead Fixed an issue where melee weapons would disappear when a skill is selected Fixed mouse cursor disappearing while placing buildings as a commander Fixed mana incorrectly regenerating while polymorph was active Fixed Heal Pet being able to target siege Fixed a bug where weapon sounds would appear "behind" you on surround sound systems while looking up Fixed several editor crashes (Texturing bug still being elusive...) Added a fence and some more blockers to the bridge on Eden, to prevent falling in the water BALANCE CHANGES/ADJUSTMENTS Players can no longer take command if they have loadout time remaining Leaving command now causes a loadout time of 25 seconds The build ability of builders and conjurers is now entirely disabled if a commander is present Increased Engineer s stamina from 125 to 150 Officer aura stamina regeneration boost reduced Savage s Morale stamina regen boost reduced Jump attack no longer stuns blockers/interrupters, it simply does damage Builder s Rifle damage reduced slightly Savage s Ravager ammo reduced slightly Imp s projetile speed increased slightly Holybolt now does less damage against Hellbourne Jump attack no longer restores stamina on a successful hit Enrage and Rage now give a 25% melee damage increase instead of attack speed increase, 50% armor reduction Reduced price of hellshrine to 7500 Move speed debuff on conjurer s Venomous Spore now decreased movement speed by 10% instead of 20% Conjurer s roots no longer root human siege All tower costs reduced Strata and arrow tower increase in HP and armor, increased attack speed Venus plant now "builds" twice as fast. It should start firing quicker, similar to steam turret Commander spell reveal had its cool down increased from 30 seconds to 60 seconds Commander can no longer speed boost human siege The builder now uses the shotgun as his primary weapon. Armory needed to unlock his rifle Builder Shotgun ammo reduced from 25 to 20, damage increased slightly, range decreased slightly Builder Rifle now has 25 ammo, down from 30 Tempest s push back ability has a wider angle, should be a bit easier to use Tempest etheral will now allow the tempest to move at half speed. Etheral form is now dispellable by commanders. Scout s crossbow has faster attack speed, slightly more damage, and a slightly faster projectile Scout marksman bow has less attack time and less cool down time. This should increase its rate of fire Shapeshifter s lightning gun mana cost decreased from 50 to 35 Conjurer s entangle trap lasts 2.5 seconds, down from 3 seconds Conjurer s entangle trap had its affect radius decreased from 200 to 150 Venom spores speed reduction down from 10% to 7.5%, more venom pellets in the shot, wider spread to the shot, shorter range overall Gold and exp awarded for killing the bearloth and imp has been drastically reduced Cheetah form now requires a nexus Bearloth s melee attack speed from 1.3 seconds to 1 second. Damage slightly decreased Behemoth s main melee attack now hits at 30 degree arc, increased from 10 degrees Behemoth s Trunk Slam and Shockwave had mana cost decreased and damage increased Mana cost on behemoth s stomp ability was increased Tempest s range with meteor was increased Streambuchet s range on both attacks were increased All siege now cost 750 gold reworked all item costs. Generally everything is cheaper, except for the health shrine which had its cost increased to 200 from 175 Removed the freeze effect on predator s enrage ability to make it more useful in combat Decreased worker movement speed and increased stamina pool Tempest stamina lowered to 150 Strength no longer has an effect on attack speed Modified attribute point costs Increased observer movement speed Players no longer gain experience for using their own ammo demo or mana fountain Revenant weakened slightly, soul cost from 7 to 4 Entangling Roots is now removed by damage. Removed damage over time from conjurer spores but buffed their damage to compensate. Shield generator now gives experience based off of amount of damage blocked, instead of number of projectiles Shield generator no longer recieves experience from NPC attacks
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2007/02/05 Update K.U.G.@Web 開設